
Three years ago, in a SIMUW class, we were playing with ray-tracers, and I generated this image. After SIMUW, I put these files in a folder and forgot about them.
Until two weeks ago, when the ray-tracer project was assigned in Graphics class. Our ray tracer, that we turned in last Thursday did not support texture maps. It can't render an image like this.
And this is the sad part about graphics class. There's a lot out there for us to explore, but we don't have time to explore them. The people who do find time get amazing results. It's really a class where the time put into it pays off. I just don't have the time.
So I'm posting an image rendered three years ago using POV-Ray. The one I made two hours ago using our ray-tracer isn't worth anything.
Until two weeks ago, when the ray-tracer project was assigned in Graphics class. Our ray tracer, that we turned in last Thursday did not support texture maps. It can't render an image like this.
And this is the sad part about graphics class. There's a lot out there for us to explore, but we don't have time to explore them. The people who do find time get amazing results. It's really a class where the time put into it pays off. I just don't have the time.
So I'm posting an image rendered three years ago using POV-Ray. The one I made two hours ago using our ray-tracer isn't worth anything.
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